This week in robotics, we learnt all about how to code the robot to turn. Turning is an integral part of moving around the sumobot ring to avoid other contestants. We started off learning how to use the port view on the Lego mindstorm to see how far we need to code the Robot to turn. Participants found that sometimes the robot doesn’t turn exactly with 90 degrees, it needs a higher value depending different factors.
After learning how to view the correct amount of degrees needed for turning, the challenge was to code the robot to move around two different size squares on the floor. The participants had a fun time testing, coding and re testing their robot to ensure that it moves around the square correctly.
Everyone had a great time and we thoroughly impressed with themselves with their problem solving skills.
The countdown is on… 3 weeks until the sumobot competition!
Welcome to Code Redlands
Code Redlands is a STEAM and robotics program dedicated to creating a an environment where we can explore, learn and create. With Digital Literacy a new focus for the future, we want to augment digital literacy skills by offering space, technology, and facilitators. We hope to equip the next generations of Queenslanders with STEAM (Science Technology, Engineering, Art & Mathematics) skills to find their own place in an increasingly digital world.
Redland Libraries offer School Holiday Activities throughout the year for children aged 8 and above.