Week four of robotics was a big week! This week was learning about how to use the colour sensor and using display blocks.
We started the lesson with attaching the colour sensor to the Lego mindstorm. The participants were very excited to build something new on to their robot. Next we discussed the different types of mode the colour sensor can view and what mode we will be using in the lesson.
The challenge for the lesson was to move in between different coloured lines and make them stop on a certain colour. The robot had to be coded to differentiate between black and yellow, so we started with coding the robot to ignore the black lines and continue until viewing a yellow line. The participants were very excited to see their robots go from one end of the room to the other and back again stopping when there was a yellow line.
Next we focused on display blocks. A display block is used to display an image or text. The second challenge of the day was to display “hello” on the robot and then display an image. Everyone had a great time choosing the image that they wanted to display.
Well done to everyone for having such a great lesson!
Only two more weeks until it is the Sumobot competition.
This week in robotics, we learnt all about how to code the robot to turn. Turning is an integral part of moving around the sumobot ring to avoid other contestants. We started off learning how to use the port view on the Lego mindstorm to see how far we need to code the Robot to turn. Participants found that sometimes the robot doesn’t turn exactly with 90 degrees, it needs a higher value depending different factors.
After learning how to view the correct amount of degrees needed for turning, the challenge was to code the robot to move around two different size squares on the floor. The participants had a fun time testing, coding and re testing their robot to ensure that it moves around the square correctly.
Everyone had a great time and we thoroughly impressed with themselves with their problem solving skills.
The countdown is on… 3 weeks until the sumobot competition!
Term 1 of STEAM Club (previously Code Club) at Capalaba Library has started at full steam. The participants have begun working together to code an Mbot. An Mbot is a small robot that can be coded with drag and drop coding to follow a maze, draw a line or even perform a dance. This introduction to coding and robotics will build the foundations of more complex coding to follow later in the term. Everyone has been thoroughly enjoying working through their Mbot coding, and they can’t wait to see what the rest of the term brings.
Robotics Club 2019 has begun and participants will be given the tools this term to work through the basics of coding and building a Lego EV3 Mindstorm kit. Participants will be given a coding challenge or two each week and with everything they have learnt throughout the term, they will participate in a Sumobot competition at Capalaba Library. Weeks one and two were about learning how to build their robot and how to code their robot to move simply from one line to another. Next week’s challenge will teach participants how to code their robot how to avoid an obstacle and drive around it.
Welcome to Code Redlands
Code Redlands is a STEAM and robotics program dedicated to creating a an environment where we can explore, learn and create. With Digital Literacy a new focus for the future, we want to augment digital literacy skills by offering space, technology, and facilitators. We hope to equip the next generations of Queenslanders with STEAM (Science Technology, Engineering, Art & Mathematics) skills to find their own place in an increasingly digital world.
Redland Libraries offer School Holiday Activities throughout the year for children aged 8 and above.