STEAM Club term 3 at Capalaba library is underway and participants have already blown us away with their knowledge of coding!
Week one started off with participating in the Code Club yearly Moon Hack. This year was all about celebrating the 50th anniversary of the moon landing. Participants spent the time creating a space-themed game and making their very own paper straw rocket.
In week two, participants began learning about what programming is all about. In this lesson, it was up to the participants to get into groups and explain an image to another person. That person would then try to draw the image on a piece of graph paper. This got participants thinking about how computers understand code, the code needs to be exact for the computer to then design that image. In the end participants:
Well done to everyone!
This term in Beginners Robotics Club Capalaba, attendees learnt again how to construct and code a Lego EV3 Mindstorm ready for a fantastic Sumo Battle at the end of the term.
The kids learnt how to code their robot to turn, make sounds, stop on lines and even how to avoid being “attacked” when in the Sumobot ring. It was yet again another successful term filled with a lot of laughter and hard work. Well done to term 2 participants!
This term in STEAM Club Capalaba, attendees learnt the basics of scratch and how that can be applied to different technologies such as Makey Makeys.
The first few weeks of Term 2 were about learning and familiarising the attendees with Scratch coding and how we will be using it throughout the term. After they breezed through the first few weeks, the next set of activities were aimed at using the coding skills that the kids had learnt, and applying that to creating a musical instrument and a gaming controller. The instruments and gaming controllers were both constructed with cardboard and a Makey Makey kit and coded using Scratch. The kids loved making their instruments, controllers and games as it allowed them to be as creative as they liked with their decorating and coding styles! So many great games, designs and colours.
Well done to term 2 participants! You all did extremely well.
Welcome to Code Redlands
Code Redlands is a STEAM and robotics program dedicated to creating a an environment where we can explore, learn and create. With Digital Literacy a new focus for the future, we want to augment digital literacy skills by offering space, technology, and facilitators. We hope to equip the next generations of Queenslanders with STEAM (Science Technology, Engineering, Art & Mathematics) skills to find their own place in an increasingly digital world.
Redland Libraries offer School Holiday Activities throughout the year for children aged 8 and above.